We don't know about you, but we've always had a soft spot for the cool, slightly weird place that is the Science Museum, so when they asked us to produce some interactive flash pieces for their lovely new medical history website we were more than slightly happy to say yes.
Virtual patient was conceived to allow kids the chance to time-travel through medical history dicovering how the same ailment would have been treated in different ages, from Roman times to the 17th century and the 1950s.
After selecting a character, the user can take him or her to meet a variety of quacks and medics in search of a suitable cure, with blood, pus and vomit-a-plenty on the way.
If you don't know much about epidemiology (and let's be honest, we could probably all do with a brush-up), then this interactive is for you. Follow the infamous 1854 cholera epidemic of old London town, as Dr John Snow tries to work out where it all went wrong.
To progress in the game, you need to assess a series of clues and decide whether they support Snow's theory or not, eventually discovering if a life spent as an epidemiologist might be just the job for you.
Fancy a spot of trepanning? How about hacking off a gammy leg? Throat slitting? Whatever gruesome surgery is your bag, it's more than likely covered by this interactive allowing you to match surgical tools to ailments.
The interactives proved popular enough that we were subsequently invited to do two more when the site was expanded a year or so later.
The first of two further interactives we created, Medical Traditions allows the user to explore three alternative approaches to medicine as distinct from the western methods with which we are most familiar. It incorporates a custom video player into the flash file.
If you want to know how you might decide if you are schizophrenic or merely suffering from dementia when you go to put the oven gloves in the fridge (is it only me then), you should take a look at this. Produced in collaboration with an expert from the museum, this flash piece illustrates how psychiatric testing has changed over the years.
Whatever design you're after, we’d love to hear from you.